Six Reasons why Polygon is Standard 3D Graphics Object
3D modeling in 3D Computer graphics is defined as the process of advancing a mathematical demonstration of any 3D surface for best proper display. There are two important criteria for demonstrating the 3D object. They are Space Partitioning and Boundary representation.In space partitioning, the 3D object is represented by small non-overlapping adjacent solids. Similarly, in boundary representation, the 3D object is represented as a settled surface that unconnected the particular object from the live environment.
Therefore, Polygon is a Standard graphics or 3D object as it can completely represent in both above forms. Some important reasons why polygon is standard graphics object-
1. In the polygon, each and every surface can be demonstrated with the suitable linear equation. The linear equations used in demonstrating the polygon surface are very easy and simple to understand. It is not so complicated to deal with. Hence, it is very clear to understand every adjacent part.
2. Each and every part of the polygon can be split up via surface rendering method produced by interpolating the split up parts. And the split up parts are easy to understand and analysis for demonstrating the particular object.
3. The polygon data table is very simplified and accurate for vertex and edge parts. You can easily understand the value and parameters of the polygon table. It is not so difficult to learn.
4. It is best suited for scanline rendering for real-time computer graphics. This is one of the best reasons why polygon is the standard graphics object. Hence, the real-time 3D object can be easily achieved with the help of the polygon.
5. Polygon is preferred because of its faster characteristics than another type of geometric representations. If we use other geometric representations instead of polygon then we will find its characteristics slow compared to the polygon surface.
6. One of the important reasons for using the polygon is: Easily available of various formats for storing 3D polygon data. Some of the examples of such formats are .3ds, .blend, .dxf, .jt, .dae, .mb, .ply, .md3, etc.
The attributes and geometric tables can be available in the polygon data table. What types of parameters are used in the attributes data table and geometric data tables?
In the attributes data table, we can get standard data for various parameters like surface texture, surface reflectivity, and surface transparency.
The various data for vertex coordinate can be available in the geometric data table. Also, the orientation and angular position of the object can be easily available in the geometric data table. Clipping is an important process which is used in the polygon to extract or identify the hidden parts of 3D objects for clear and appropriate 3D views.